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![]() | April 22, 2025 |
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1. Lag - The winner of the lag has the first option to break. Thereafter, the winner of the last rack has the option to break. When breaking, the head ball must be struck first driving an object ball past the side pockets. If an object ball does not go past the side pockets, the opposing player has the option to start play where the balls lie or make his opponent rebreak. 2. All bank shots must be called. This means that both the pocket and the number of rails should be called. 3. The first player to legally pocket five (5) balls wins the game. 4. Any scratch or foul results in loss of a ball. If a player has no balls to spot, then he will "owe one," and will spot a ball at the end of his next run. 5. Either the cue ball or any object ball must be driven to a rail after contact, or it is a foul. 6. If an object ball caroms off of any other ball into a pocket, the shot does not count. 7. Combination banks are not allowed. If the cue ball does not contact the intended object ball first, the hot does not count. 8. No kicks shots are allowed. 9. All balls illegally pocketed will be spotted. 10. It is not a foul to accidentally touch one stationary object ball. However, it is an automatic foul to touch 2 or more balls. Also, it is a foul if the offending player attempts to restore the moved object ball before giving the seated player the option of leaving the moved ball in its new position, or asking a referee to restore it to its original position. (Note: There are exceptions if the moved ball changes the outcome of a shot. See a referee for advice. |
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Flag counter installed Monday 11 November 2013
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